<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - "Thea: The Awakening" world map textures not rendered (blue background)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93292#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - "Thea: The Awakening" world map textures not rendered (blue background)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93292">bug 93292</a>
from <span class="vcard"><a class="email" href="mailto:glogow@fbihome.de" title="Jan-Marek Glogowski <glogow@fbihome.de>"> <span class="fn">Jan-Marek Glogowski</span></a>
</span></b>
<pre>working command line with patch to get the shader log:
R600_SB_DSKIP_START=94 R600_SB_DSKIP_END=94 R600_SB_DSKIP_MODE=63 glretrace
thea.trace
working command line without the patch to verify shader bug:
R600_SB_DSKIP_START=94 R600_SB_DSKIP_END=94 R600_SB_DSKIP_MODE=1 glretrace
thea.trace
In the end I'm just using the llvm backend (R600_DEBUG=llvm). I just see a
minimal difference on this HW in game of ~0.5 frames (slower LLVM). Actually I
had other small rendering glitches with the SB shader backend, which I didn't
track down.
(In reply to Ilia Mirkin from <a href="show_bug.cgi?id=93292#c2">comment #2</a>)
<span class="quote">> In case it's of any interest, I tested this on nouveau -- on nvc0 (GF108)
> the trace replays seemingly fine. On nv50 (GT215), I also get a failure on
> the map screen, but it's different -- everything is drawn except the
> background, so it appears as though it's all black(ish), with trees/etc
> drawn over it.</span >
The original (large) apitrace had ambient occlusion (AO) activated AFAIK, but I
deleted it, so I don't know. AO was fixed for me with a patch in the last week.
As my hardware is already slow (just 15fps in the game), enabling this renders
the game unplayable, but now I get soft shadows at the price of ~50% frame
drop.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>