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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - GRID Autosport hang on logo (startup)"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=93801">93801</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>GRID Autosport hang on logo (startup)
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>unspecified
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/radeonsi
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>mrader3940@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>On GCN1.0 chip (Trinidad - Radeon R7 370) there is a hang at GRID logo at the
start of the game. The issue, however, doesn't appear at GCN >= 1.1 chips - the
game runs out-of-the-box there. The problem is connected with this bug:
<a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - GRID Autosport crashes on start of race"
   href="show_bug.cgi?id=93352">https://bugs.freedesktop.org/show_bug.cgi?id=93352</a>
as the fix ("LANG=C
LD_PRELOAD="../lib/x86_64/libtcmalloc_minimal.so:${LD_PRELOAD}" %command%" in
run params in Steam) from there makes the game work normally. I'd bet that it
is RadeonSI-specific, as there were similar reports from other GCN1.0-chips
owners.</pre>
        </div>
      </p>
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