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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93648#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Random lines being rendered when playing Dolphin (geometry shaders related, w/ apitrace)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93648">bug 93648</a>
from <span class="vcard"><a class="email" href="mailto:nhaehnle@gmail.com" title="Nicolai Hähnle <nhaehnle@gmail.com>"> <span class="fn">Nicolai Hähnle</span></a>
</span></b>
<pre>Found the bug: we didn't properly update a piece of state in a specific (but
not all that unusual) sequence of operations involving geometry shaders.
I have a preliminary series containing the fix at
<a href="http://cgit.freedesktop.org/~nh/mesa/log/?h=shader-state">http://cgit.freedesktop.org/~nh/mesa/log/?h=shader-state</a>
I remember that you mentioned other rendering bugs in Dolphin that showed up
using your automated tests, but I don't think you've filed bug reports for
them. Of course they may well have had the same root cause, but if any of them
persist after the fix for this bug, I appreciate similarly high quality bug
reports in the future :)</pre>
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