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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93970#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Second Life - Advanced Lighting Model shader fails to compile on Radeon SI driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=93970">bug 93970</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>Try running with force_glsl_extensions_warn=true in the environment. Looks like
the shader tries to use some advanced functionality without enabling the
extensions. It checks with #ifdef GL_ARB_gpu_shader5, without enabling the ext,
which is unfortunate. My understanding is that the preprocessor macros are set
to 1 even when the ext isn't enabled with #extension.</pre>
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