Full GL config attributes
brian.paul at tungstengraphics.com
Mon Jun 13 07:30:06 PDT 2005
Jon Smirl wrote:
> Xegl sits on top of mesa/EGL. Xegl needs to export a full OpenGL API.
> How can I do this if the EGL API is blocking things like AUX and
> ACCUM? Don't we need to expose the full OGL config set?
In the case of aux and accum buffers, we need to extend EGL with those
features. For the time being, we'd just say there are no aux/accum
It should be trivial for someone to write up EGL extension specs for
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