EGL_MESA_screen_surface proposal

Ian Romanick idr at us.ibm.com
Wed Mar 16 11:36:50 PST 2005


Brian Paul wrote:

> As a side note (not directed to Jon): I really want to keep the EGL API 
> extension small and concise.  I want to capture 95% of what's needed now 
> and not get too side-tracked with the other 5%.
> 
> The other 5% can be accomodated in the future with additional EGL 
> extensions.  The key thing is to design the API with extensibility in 
> mind.  That's why (for example) all the EGL datatypes are totally 
> opaque, rather than C structs which would be a PITA to extend.
> 
> I've been involved in designing OpenGL extensions with the OpenGL ARB 
> for 5 or 6 years now and I have seen first-hand how things can get 
> derailed if one gets too side-tracked.  I don't want that to happen 
> here.  I don't want to dictate this project, but I think my experience 
> is worth something.

As someone who spent *2 years* on the working group that created 
EXT_framebuffer_object, I agree 100%.


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