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<TITLE>Re: EGL_MESA_screen_surface version 6</TITLE>
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<P><FONT SIZE=2>On Fri, 2005-04-22 at 15:42 -0600, Brian Paul wrote: </FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>> EGLBoolean eglScreenPositionMESA(EGLDisplay dpy, EGLint screen_number,</FONT>
<BR><FONT SIZE=2>> EGLint x, EGLint y)</FONT>
<BR><FONT SIZE=2>> </FONT>
<BR><FONT SIZE=2>> Specifies the origin of the screen's view into the surface, if the</FONT>
<BR><FONT SIZE=2>> surface is larger than the screen. Valid values for x and y are</FONT>
<BR><FONT SIZE=2>> [0, surfaceWidth - screenWidth] and [0, surfaceHeight - screenHeight],</FONT>
<BR><FONT SIZE=2>> respectively.</FONT>
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<P><FONT SIZE=2>What if the hardware doesn't support pixel accurate panning for the</FONT>
<BR><FONT SIZE=2>screen/mode/surface combination? I'm not sure that's still common enough</FONT>
<BR><FONT SIZE=2>to worry about (I don't think our hardware has any issues with that),</FONT>
<BR><FONT SIZE=2>but I wanted to bring it up as a potential issue that could probably be</FONT>
<BR><FONT SIZE=2>dealt with relatively easily.</FONT>
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<P><FONT SIZE=2>-- </FONT>
<BR><FONT SIZE=2>Michel Danzer, Linux Software Engineering \ Tel: +1 905-882-2600</FONT>
<BR><FONT SIZE=2>ATI Technologies Inc., Markham, Ontario, Canada \ Extension: 3550</FONT>
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