Yep; everything we made ourselves is under the GPL.<br><br>Steve<br><br><div class="gmail_quote">2009/9/11 Sylvain Beucler <span dir="ltr"><<a href="mailto:beuc@beuc.net">beuc@beuc.net</a>></span><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hello and thanks for your fast answer,<br>
<br>
<br>
For the sake of clarity, can we assume that the other data, made by<br>
you, are released under the GNU GPL?<br>
<br>
<br>
(To answer your question, some data such as musics may be illegal to<br>
merely copy/distribute, that's why we can't include them in<br>
distributions.)<br>
<br>
--<br>
<font color="#888888">Sylvain<br>
</font><div><div></div><div class="h5"><br>
On Fri, Sep 11, 2009 at 10:16:23AM +0100, Stephen Sweeney wrote:<br>
> Hmmmm, this could become a game of picking and choosing, but here's how<br>
> things stack up (non-Free)<br>
><br>
> Starfighter - Music, sound effects, graphics<br>
> Metal Blob Solid - Music and sound effects<br>
> Blob And Conquer - Music, sound effects and likely some of the textures<br>
> Virus Killer - Music and sound effects<br>
> Legend of Edgar - Music and sound effects<br>
><br>
> When I was originally approached about packaging the games for Linux<br>
> distributions, I pointed out that many of the resources were non-Free, but I<br>
> was told that this didn't matter, since the resources could just be packaged<br>
> separately. I guess that wasn't really how it worked out.<br>
><br>
> Replacing the resources is certainly an option, but could be very time<br>
> consuming. However, if people are willing to give it a go, then there is no<br>
> harm.<br>
><br>
> Hope that helps,<br>
><br>
> Steve<br>
><br>
> 2009/9/10 Sylvain Beucler <<a href="mailto:beuc@beuc.net">beuc@beuc.net</a>><br>
><br>
> > Hello,<br>
> ><br>
> > I'm part of the FreeDesktop Games group and the Debian Games Team.<br>
> ><br>
> > First, thanks for working on the great Parallel Realities games :)<br>
> ><br>
> ><br>
> > There was some recent debate on the license used on the games data.<br>
> ><br>
> > From what we could gather, most of the sounds and musics were picked<br>
> > from the Internet and so may not be freely distributable - but several<br>
> > people are interested in providing replacements for the sounds, as<br>
> > well as in packaging versions without sound meanwhile, this is being<br>
> > fixed already.<br>
> ><br>
> ><br>
> > So we are wondering about all the other data, that Parallel Realities<br>
> > crafted: the game levels, the texts, the 3D models, the textures, the<br>
> > cutscenes, etc. Are they released under the GNU GPL, like the game<br>
> > engine?<br>
> ><br>
> > There is a note on the website stating that data is non-free, and<br>
> > we're unsure whether this applies to these data too. Could you<br>
> > clarify? Perhaps we can work on a list of files, or we can use<br>
> > categories of works like "everything except the musics and sounds".<br>
> ><br>
> > Ideally, we'd like you to mention it in the source releases and on the<br>
> > website. Alternatively, mentioning it in this discussion while<br>
> > keeping the mailing list in Cc: would help too.<br>
> ><br>
> > By the way, our question concerns Blob Wars, Blob and Conquer,<br>
> > StarFigher, Virus Killer, but also The Legend of Edgar, which is<br>
> > newer.<br>
> ><br>
> ><br>
> > All the best with your games and books :)<br>
> ><br>
> > --<br>
> > Sylvain<br>
> ><br>
><br>
><br>
><br>
> --<br>
> The Honour of the Knights<br>
> <a href="http://www.battleforthesolarsystem.com" target="_blank">http://www.battleforthesolarsystem.com</a><br>
</div></div></blockquote></div><br><br clear="all"><br>-- <br>The Honour of the Knights<br><a href="http://www.battleforthesolarsystem.com">http://www.battleforthesolarsystem.com</a><br>