[ghns] LWN Pointer
spillner at kde.org
Fri Mar 30 03:32:33 PDT 2007
Am Freitag, 30. März 2007 03:30 schrieb dulsi at identicalsoftware.com:
> I just learned of "Get Hot New Stuff" from the article on lwn.net.
> Very interesting. Unfortunately I don't use KDE so can't just
> integrate with the KNewStuff library. I've been planning a similar
> system for my latest game project. Now I'm stuck wondering if I
> should implement a subset or the entire GHNS system.
Depends on what the game uses. There's a half-maintained SDLNewStuff
implementation for Pygame-based games, which handles download of existing
repositories. I use it in two of my applications myself, although it needs
There's also old code of me available for plain SDL (in C), but it's not in
any SVN, I just created it as a patch for the Widelands game some time ago
and nobody wanted to use it :)
There's also an old incomplete Java parser.
So it really depends on what kind of game you're doing. Any other toolkit
support would really be nice to have. I can certainly lend a hand in
completing it, although I wouldn't have time to pull such a project off right
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