[Glamor] very slow 2d with radeonsi and glamor

Александр sss at sss.chaoslab.ru
Mon Jun 10 20:59:45 PDT 2013


В письме от Понедельник, 10-июн-2013 17:09:46 Вы написали:
> On Son, 2013-06-09 at 19:43 +0800, zhigang gong wrote:
> > A quick look at your xorg.log, I get the following information. It's
> > obvious that there are some low level driver issue which prevent
> > glamor get a valid texture from the low level drm buffer object.
> > You maybe need to ask this question at AMD's open source driver mail
> > list to get help.
> > 
> > 
> > [  3924.726] (WW) RADEON(0): Failed to create textured DRI2/PRIME
> > pixmap.(WW) Access a DRM only pixmap is not allowed within glamor.
> > [  3924.727] (WW) RADEON(0): Failed to get DRI drawable for glamor
> > pixmap.
> 
> AFAICT it looks like this is from _glamor_egl_create_image() failing in
> glamor_egl_create_textured_pixmap(). Alexandr, can you add debugging
> output in the former to see if it's due to depth not being 24 or 32, or
> due to the EGL create image call failing? And if it's the latter, it
> would be great if you could continue the same approach down the call
> chain to find where the failure originates.

yes, how can i create all needed logs ?
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