[Bug 665584] [h264parse] Reduce latency and cpu usage for packetized input

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Tue Dec 6 04:11:25 PST 2011


https://bugzilla.gnome.org/show_bug.cgi?id=665584
  GStreamer | gst-plugins-bad | git

Edward Hervey <bilboed> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED
   Target Milestone|HEAD                        |0.10.23

--- Comment #4 from Edward Hervey <bilboed at gmail.com> 2011-12-06 12:11:21 UTC ---
commit 1c50dab50c069c4d559921648c92c3ccc7d13dcd
Author: Edward Hervey <edward.hervey at collabora.co.uk>
Date:   Mon Dec 5 11:50:17 2011 +0100

    h264parse: Use faster parsing variant when input is packetized

    Reduces latency and cpu usage

    https://bugzilla.gnome.org/show_bug.cgi?id=665584

commit c4d987b6d391a7fc8c32f6abea819452b4dd9882
Author: Edward Hervey <edward.hervey at collabora.co.uk>
Date:   Mon Dec 5 11:47:57 2011 +0100

    codecparsers: Variant of _identify_nalu without checks

    This is useful for cases where the caller *knows* that the provided
    input contains a whole NALU and can therefore avoid:
    * the expensive checks for the next start code (which won't be present)
    * delaying the input parsing (since we would need the next incoming NALU
      in order for the parsing code to detect the next start code)

    https://bugzilla.gnome.org/show_bug.cgi?id=665584

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