[Bug 686272] New: Build issues on Windows, crash in Release build

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Wed Oct 17 01:29:07 PDT 2012


https://bugzilla.gnome.org/show_bug.cgi?id=686272
  GStreamer | qt-gstreamer | 0.10.2

           Summary: Build issues on Windows, crash in Release build
    Classification: Platform
           Product: GStreamer
           Version: 0.10.2
        OS/Version: Windows
            Status: UNCONFIRMED
          Severity: major
          Priority: Normal
         Component: qt-gstreamer
        AssignedTo: gstreamer-bugs at lists.freedesktop.org
        ReportedBy: ola at silentwings.no
         QAContact: gstreamer-bugs at lists.freedesktop.org
     GNOME version: ---


I've tried to compile qt-gstreamer-0.10.2 on Windows 7 using the instructions
found on the wiki
(http://gstreamer.freedesktop.org/wiki/QtGStreamer/BuildingOnWindows)
I'm using Visual Studio 2010 and the GStreamer SDK.

I ran into some issues while building:
1. GL_CLAMP_TO_EDGE used in openglsurfacepainter.cpp is not defined anywhere
2. "setenv" used in the qmlplayer example (main.cpp) is not defined on windows

When commenting out these, it builds in Debug mode. The examples work fine,
also my own application runs OK.

When compiling in Release, it builds, but the example applications all crash
when I try to run them. Also my own application crashes. 

I'm not sure if I'm the only one with this issue? This is a showstopper for
deploying my app on Windows (works fine on Linux).

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