[Bug 689191] d3dvideosink improvements

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Thu Jan 10 02:16:02 PST 2013


https://bugzilla.gnome.org/show_bug.cgi?id=689191
  GStreamer | gst-plugins-bad | 0.10.x

--- Comment #15 from David Hoyt <dhoyt at hoytsoft.org> 2013-01-10 10:16:01 UTC ---
(In reply to comment #13)
> Yeah, but then playbin will automatically switch to directdrawsink. It doesn't
> matter much if the failure happens at plugin load time or during the state
> change to READY. It only makes everything more complex IMHO :)

playbin deals with system loader issues? What I'm talking about are OS-level
undefined/unknown reference errors -- the dll itself (at least not typically)
won't get past the OS loader into user space if its dependencies aren't
satisfied. The code from before looks (to the system loader) like there aren't
any Direct3D dependencies.

> Direct3D 9 is a requirement for Metro compatible devices at this point. As such
> I don't see it getting dropped in the next years at all, especially considering
> that Microsoft is annoyingly concerned with backwards compatibility.

I still give my Windows XP embedded example, which I know is actually still in
use. Plus effort has already been done to abstract Direct3D -- why eliminate it
(especially when it is providing a useful function of gracefully downgrading
when Direct3D is unavailable on the system)?

> So, let's reopen this bug and make sure it gets fixed before the 1.2 release.

Thanks!

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