[Bug 677012] gst-plugins-gl: Port to GStreamer 1.0

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Thu Jun 6 16:11:22 PDT 2013


https://bugzilla.gnome.org/show_bug.cgi?id=677012
  GStreamer | gst-plugins-gl | git

--- Comment #27 from Matthew Waters <ystreet00 at gmail.com> 2013-06-06 23:11:19 UTC ---
(In reply to comment #25)
> (In reply to comment #24)
> 
> > > So how exactly is data-flow between two GL elements happening? How is the
> > > upstream GL element passing it's stuff to downstream?
> > 
> > GstGLMemory + GstGLBufferpool.
> > 
> > GstGLMemory holds one rgba texture id.  It also allows non-GL elements to read
> > and write to a data pointer that is up/downloaded as needed.  Where the element
> > wants the image data and whether it needs up/downloading is based on the map
> > flags _READ, _WRITE and _GL.
> 
> That sounds like a good solution, yes. Do you also have support for other color
> formats, especially YUV? Or only for uploading/downloading maybe?

At the moment the YUV formats supported are I420, YV12, YUY2, UYVY and AYUV
which is implemented using glsl shaders (in GstGLUpload).

> How would this integrate with EGLImage or things like vaapi (which implements
> the GstVideoGLTextureUploadMeta)?

Well, I haven't really had too much of a look at those but my first thoughts
are that GstGLMemory would be a fallback and elements should look for other
things first (like EGLImage and TextureUploadMeta) using caps features.

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