[Bug 743242] gl: texture targets in GstGLMemory

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Sat Jan 24 20:06:56 PST 2015


https://bugzilla.gnome.org/show_bug.cgi?id=743242
  GStreamer | gst-plugins-bad | git master

Nicolas Dufresne (stormer) <nicolas.dufresne> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |nicolas.dufresne at collabora.
                   |                            |co.uk
             Blocks|                            |743345

--- Comment #3 from Nicolas Dufresne (stormer) <nicolas.dufresne at collabora.co.uk> 2015-01-24 15:51:08 UTC ---
Lubosz implements 1) in bug 743345 (not sure how complete yet). The idea is
that these texture target can be used directly in rendering, mixing, etc. So
the best is if we can keep them around as long as possible before paying the
cost of converting to TEXTURE_2D. Though, being able to do so in upload or
convert is needed.

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