[Bug 743242] gl: texture targets in GstGLMemory

GStreamer (bugzilla.gnome.org) bugzilla at gnome.org
Thu Jan 29 15:36:45 PST 2015


https://bugzilla.gnome.org/show_bug.cgi?id=743242
  GStreamer | gst-plugins-bad | git master

--- Comment #20 from Alessandro Decina <alessandro.d at gmail.com> 2015-01-29 23:36:37 UTC ---
(In reply to comment #18)
> Regarding the custom shader commit see also my comment on the mailing list:
> 
> I don't think this is the correct way of solving this problem. First of
> all see my follow-up commit c2492b3a6b7b06906272fcd78ab29400f842fca5
> 
> But also I think such custom shaders should be somehow attached to the
> GstGLMemory instead of magic hardcoding somewhere. See my comment in the
> related bug report too :)
> 
> This needs some more work IMHO

As per IRC discussion I'm happy to iterate more on this. As I said tho so far I
haven't seen evidence that would justify coming up with anything much more
elaborate. Do we have other cases in mind/examples of custom shaders?

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