[Bug 751540] gltestsrc: implement missing patterns, port to GL3 / ES3, load shaders with GIO
GStreamer (GNOME Bugzilla)
bugzilla at gnome.org
Tue Jul 7 06:14:24 PDT 2015
https://bugzilla.gnome.org/show_bug.cgi?id=751540
Matthew Waters <ystreet00 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #306167|none |needs-work
status| |
--- Comment #13 from Matthew Waters <ystreet00 at gmail.com> ---
Review of attachment 306167:
--> (https://bugzilla.gnome.org/review?bug=751540&attachment=306167)
Port the shaders to GLES2.
::: configure.ac
@@ +301,3 @@
+dnl gio-2.0 is optional and used in gltransformation
+HAVE_GIO=NO
+PKG_CHECK_MODULES(GIO, gio-1.0 >= 1.0.0, HAVE_GIO=yes, HAVE_GIO=no)
gio-1.0 doesn't exist (gio-2.0 does). Also need to find the version that
started having GResource.
::: ext/gl/Makefile.am
@@ +148,3 @@
$(LIBM) \
+ $(GRAPHENE_LIBS) \
+ $(GIO_LIBS)
Incorrect tab usage for a makefile
::: ext/gl/gltestsrc.c
@@ +240,3 @@
+ const char *color_fragment = gst_gl_test_src_read_shader ("color.frag");
+ const char *snow_vertex = gst_gl_test_src_read_shader ("snow.vert");
+ const char *snow_fragment = gst_gl_test_src_read_shader ("snow.frag");
Shouldn't leak the shaders.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
More information about the gstreamer-bugs
mailing list