[Bug 752379] New: gl: deadlock when destroying GstGLContext from within a windows event callback
GStreamer (GNOME Bugzilla)
bugzilla at gnome.org
Tue Jul 14 08:47:27 PDT 2015
https://bugzilla.gnome.org/show_bug.cgi?id=752379
Bug ID: 752379
Summary: gl: deadlock when destroying GstGLContext from within
a windows event callback
Classification: Platform
Product: GStreamer
Version: unspecified
OS: Linux
Status: NEW
Severity: normal
Priority: Normal
Component: gst-plugins-bad
Assignee: gstreamer-bugs at lists.freedesktop.org
Reporter: xclaesse at gmail.com
QA Contact: gstreamer-bugs at lists.freedesktop.org
GNOME version: ---
I'm writing an application on windows, it uses glimagesink inside a WinForm.
That window has a stop button, when clicked I set pipeline to NULL state. Doing
that means that from within a window event callback, the GstGLContext is
finalized and blocks until the glcontext thread returns. This leads to
DestroyWindow() call to destroy the internal window on which glimagesink is
drawing video frames. That DestroyWindow() call never returns, because the
thread handling window event is still blocked in gst_gl_context_finalize().
To workaround this issue, I had to spawn a new thread in the callback of the
stop button, and set pipeline to NULL in that thread instead.
I don't know what would be a proper fix.
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