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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - gl: new element caopengllayersink"
href="https://bugzilla.gnome.org/show_bug.cgi?id=743677#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - gl: new element caopengllayersink"
href="https://bugzilla.gnome.org/show_bug.cgi?id=743677">bug 743677</a>
from <span class="vcard"><a href="page.cgi?id=describeuser.html&login=ystreet00%40gmail.com" title="Matthew Waters <ystreet00@gmail.com>"> <span class="fn">Matthew Waters</span></a>
</span></b>
<pre>(In reply to Sebastian Dröge (slomo) from <a href="show_bug.cgi?id=743677#c4">comment #4</a>)
<span class="quote">> Not sure if that is possible, we also call some UI related things which are
> probably not possible from a non-main thread.</span >
It is possible, you just need to start a NSThread somewhere and Cocoa becomes
multithreaded much like XInitThreads [0]. It's also possible to draw on
separate threads [1] although on ios UIView's are main thread only but with
CoreAnimation it is all possible to draw on a secondary thread.
[0]
<a href="http://stackoverflow.com/questions/5908728/is-there-any-way-to-enter-cocoa-multithreaded-mode-without-creating-fake-nsthrea">http://stackoverflow.com/questions/5908728/is-there-any-way-to-enter-cocoa-multithreaded-mode-without-creating-fake-nsthrea</a>
[1]
<a href="http://stackoverflow.com/questions/19954424/multiple-threads-to-draw-in-nsview">http://stackoverflow.com/questions/19954424/multiple-threads-to-draw-in-nsview</a></pre>
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