[gst-devel] Linux + Mac OS + win32

Sébastien Moutte sebastien at moutte.net
Mon Oct 17 03:24:40 CEST 2005


Hi,

I'm currently working on an audio sink for windows based on GstAudioSink 
and using directsound , and i'll work on the video sink next.
I hope having them working in next weeks.

Seb

Michal Benes wrote:

>Hi Sami,
>
>	I am working on a multi platform video player using GStreamer too. I
>was able to build and run gst-0.8 based player on Windows but it was
>incredibly unstable. You can find all the information I have collected
>about compiling 0.8 at http://gstreamer.xeris.cz/
>
>	Now, I am focusing on the 0.9 version. Overall, portability (to windows
>at least) of 0.9 is much better, also I hope that the improved thread
>safety will fix the crashes. I am going to update my documentation
>regarding 0.9 today (will be online in a few hours).
>
>	So far, audio and video sinks for Windows are not ported to 0.9, I do
>not know when they will be since we have some higher priority tasks in
>the moment.
>
>	We are using C API and MinGW with gcc compiler in the moment. Of
>course, we are looking for any cooperation regarding the Windows port.
>
>	Regards
>
>		Michal
>
>Sami Dalouche píše v Po 17. 10. 2005 v 11:10 +0200:
>  
>
>>Hi,
>>
>>I would like to create a cross platform (Linux + Mac OS + win32) application
>>using Gstreamer. (possibly using C# or at least C++ if possible. But if C is
>>the only option, it's gonna be OK).
>>
>>Has anyone succesfully programmed Mac OS + win32 apps using Gstreamer ? Are
>>there any advice, tip, information regarding these OSes ?
>>Should I use 0.8 or 0.9 ? If I use 0.9, is Gst# or Gstmm ready ?
>>
>>Thanks a lot,
>>Sami Dalouche
>>
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>
>
>
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