[gst-devel] best way to internally represent an image
florin at andrei.myip.org
Tue Feb 26 09:10:49 CET 2008
Gustavo Sverzut Barbieri wrote:
> However YUV is not a good format if you want to mix it back into
> your RGB color space. Say you want to do alpha blending of your video
> on some RGB data (window or like), you'd have to convert YUV->RGB (or
> the other way around) and it will be slow... also you loose Xv.
Wait - I can't do Xv if I use YUV?
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