[gst-devel] PLAY -> PAUSE -> PLAY hickup?

Georg Sauthoff g_sauthoff at web.de
Mon Mar 15 22:17:21 CET 2010


On 2010-03-15, firerock <little.fire.rock at gmail.com> wrote:

> Which architecture do you find this issue? X86 platform or arm platform.

On x86 (amd64).

> I have found a similar issue on arm platform, and it is caused by a wrong
> return value of snd_pcm_delay() in the playing->pause state change. This
> causes a bigger base time when the pipeline changes from pause to playing.

Best regards
Georg





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