Building GStreamer 1.0 for iOS

Sebastian Dröge slomo at circular-chaos.org
Fri Jul 19 02:17:19 PDT 2013


On Fr, 2013-07-19 at 12:51 +0400, 4ernov wrote:
> > > Hello,
> > >
> > > I seem to hear that there're plans to support iOS version in the next stable
> > > GStreamer version 1.2. Also, there're some materials on GStreamer SDK
> > > distribution for iOS (which contains 0.10 branch though).
> > >
> > > Is it possible now to try to build and test the development 1.1 branch for
> > > iOS?
> >
> > The only missing part there is porting the eglglessink iOS changes to
> > 1.0 and/or add a backend for iOS to gst-plugins-gl. Shouldn't both be
> > difficult, and after that's done I'll include iOS in the binaries.
> >
> > If you want to do it and need some help, feel free to talk to me :)
> >
> >
> > And this would be nice to have but is not absolutely required:
> > https://bugzilla.gnome.org/show_bug.cgi?id=700939
> 
> Thanks for information, Sebastian.
> It's kind of experiment now, I first wanted to try get it working and
> get some values of decoding performance with gst-libav.
> 
> So, generally the main problem is that there isn't any videosink for iOS in 1.0?

Yes, otherwise it should just build and work :)
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