Adding pixel shader + overlay on Raspberry Pi with eglglessink/glimagesink

Michael Tyson michael at tyson.id.au
Thu May 15 01:34:13 PDT 2014


Thanks Matthew! I’ll follow that up.

Best,
Michael

On 14 May 2014, at 12:39 am, Matthew Waters <waters.matthew00 at gmail.com> wrote:

> Sure, glimagesink is the way forward for a GL-based video sink however it does not seem to have support for the GstVideoOverlay API on the RPI [1].  glshader is a little finicky in that it expects a couple of things in order to integrate with the video pipeline.  Most notably would be the texture parameter in order to access the frame data, which is a NPOT 2D texture represented by "sampler2D tex" in GLSL.

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