Thanks.. <br><br><div class="gmail_quote">On Tue, Jan 13, 2009 at 11:27 PM, Michael Smith <span dir="ltr"><<a href="mailto:msmith@xiph.org">msmith@xiph.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div><div></div><div class="Wj3C7c">On Tue, Jan 13, 2009 at 1:40 AM, Jyoti D <<a href="mailto:jyoti.d@allaboutif.com">jyoti.d@allaboutif.com</a>> wrote:<br>
> Hi All,<br>
><br>
> My query is regarding usage of decodebin in the application program.<br>
> I have been using decodebin and uridecodebin quite often while launching<br>
> pipeline.<br>
><br>
> But is it recommended to be used in application also?<br>
> How much efficient would it be using in application?<br>
<br>
</div></div>It is very highly recommended - every major gstreamer-based player I<br>
know of uses decodebin (or decodebin2, or uridecodebin). Doing it<br>
otherwise would be a bad idea, generally.<br>
<br>
There is no efficiency issue with doing this.<br>
<br>
Mike<br>
<br>
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</blockquote></div><br>