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<a href="http://msdn.microsoft.com/en-us/library/ms893078.aspx">http://msdn.microsoft.com/en-us/library/ms893078.aspx</a><br>
or <a href="http://en.wikipedia.org/wiki/YUV">http://en.wikipedia.org/wiki/YUV</a>
- more complex<br>
<br>
Julien Isorce wrote:
<blockquote
cite="mid:180a127d0904270612l3c021151xd425b92cfaf57af0@mail.gmail.com"
type="cite">Hi,<br>
<br>
When I convert a pure black image to yuv using ffmpegcolorspace, then y
is equal to 16, u and v are equal to 0.<br>
If the input is pure white then y is equal to 251.<br>
<br>
proof:<br>
gst-launch-0.10 videotestsrc num_buffers=1 pattern=2 !
"video/x-raw-rgb, bpp=24, depth=24, width=4, height=4" !
ffmpegcolorspace ! "video/x-raw-yuv, format=(fourcc)YUY2" ! filesink
location=black.yuv<br>
<br>
then hexedit black.yuv -> <br>
(y1 u y2 v)<br>
10 80 10 80 -> 16 128 16 128<br>
10 80 10 80<br>
10 80 10 80<br>
10 80 10 80<br>
<br>
The 128 is ok but I do not understand why y is equal to 16. Why not 0 ?<br>
<br>
Sincerely<br>
<br>
Julien<br>
<br>
<br>
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</blockquote>
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