Hi,<br><br>It's now possible to use opengl textures that comes from gst-plugins-gl, inside our own opengl framework.<br>For example clutter.<br>The solution uses "opengl context sharing". It's a multi-platform solution. (opposite to <em>GLX_texture_from_pixmap)<br>
<br></em>The following example: gst-plugins-gl/tests/examples/clutter/cluttershare.c <br>shows you how to do it.<br>(tested on win32+ati, ubuntu+fglrx, ubuntu+nividia)<br><br>Julien<br>
<br>