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I think the pause state is the same state as play. But in play the clock doesn't run. I think data can be requested/given but not make the clock run.<br><br>> Date: Thu, 14 May 2009 15:26:40 +0200<br>> From: francis.meyvis@gmail.com<br>> To: gstreamer-devel@lists.sourceforge.net<br>> Subject: Re: [gst-devel] Sequence of play->pause->play->pause blocks        pipeline after a while<br>> <br>> Replying on my own question,<br>> <br>> (my posted first "good" trance log came actually from doing a<br>> pause->play, sorry)<br>> <br>> My trouble seems to come from xv-sink doing an async play->pause state.<br>> It wants to preroll with some data first before going into pause.<br>> Now I wonder, as the other elements (decoder/demux) are in the pause state,<br>> how will that give the xv-sink its data for prerolling?<br>> Does that helps somebody to give me a clue?<br>> <br>> (I will put the producer of data for the appsrc to sleep after<br>> putting gstreamer pipeline to pause.)<br>> <br>> Thanks,<br>> francis<br><br /><hr />Σύρετε φωτογραφίες στο παράθυρο του Messenger. Δείτε πώς. <a href='http://download.live.com/messenger ' target='_new'>Κάντε κλικ εδώ!</a></body>
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