Hello all,<div><br></div><div>My GSoC project for GStreamer is:</div><blockquote style="margin:0 0 0 40px;border:none;padding:0px"><div>iXMF</div><div>Student: Andre Dieb Martins / dieb_</div>
<div>Mentor: Thiago Sousa Santos / thiagoss</div><div>Abstract:</div><div>Interactive XMF (iXMF) is the world's first open interactive audio container</div><div>format. Designed by the gaming industry, it intends to standardize interoperable</div>
<div>interactive audio content. GStreamer currently doesn't support iXMF and having</div><div>iXMF/XMF support would be a great leap for GStreamer into the gaming market,</div><div>since it would pioneer a new important standard.</div>
</blockquote><div><div><div><br></div><div>Progress will be reported weekly at my <a href="http://genuinepulse.blogspot.com" target="_blank">blog</a> [1] and code is being hosted on <a href="http://gitorious.org/gst/ixmf" target="_blank">gitorious</a> [2]. If anything, feel free to contact me through email or IRC (nick andredieb).</div>
<div><br></div><div>Regarding the project's status, I'm currently writing an element for demuxing XMF (xmfdemux), as XMF is the base format for iXMF. It's objective is to demux XMF contained audio items into streams and be the code base for the ixmfdemux element.</div>
<div><br></div><div><br></div><div>[1] - <a href="http://genuinepulse.blogspot.com">http://genuinepulse.blogspot.com</a></div><div>[2] - <a href="http://gitorious.org/gst/ixmf" target="_blank">http://gitorious.org/gst/ixmf</a><br>
<br><div class="gmail_quote">
On Wed, Apr 28, 2010 at 3:56 PM, Stefan Kost <span dir="ltr"><<a href="mailto:ensonic@hora-obscura.de" target="_blank">ensonic@hora-obscura.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
hi,<br>
<br>
we have 5 students working over the next month on gstreamer releated projects as<br>
part of googles summer of code program. Please everyone help the student to get<br>
started, join the discussion, try & review their code.<br>
<br>
Thanks!<br>
Stefan<br>
<br>
<br>
Permit Pitivi users to add effects to the videos they are editing.<br>
Student: Thibault Saunier / thiblahute<br>
Mentor: Edward Hervey / bilboed<br>
Abstract:<br>
Add the support for effects in the Pitivi Video editor. The main goal is to<br>
permit user to add effects to the video they are editing. I will permit to add<br>
all kind of effect easily in Pitivi and implement the most important ones.<br>
<br>
Gstreamer VDPAU support<br>
Student: Carl-Anton Ingmarsson / satis<br>
Mentor: David Schleef / ds<br>
Abstract:<br>
Many of todays video cards have built in decoders for a lot of different<br>
formats. By adding support for these decoders to Gstreamer, we'll enable<br>
playback of HD content on CPU limited hardware where it otherwise would have<br>
been impossible. It will also help to unburden the CPU on more powerful hardware<br>
so that you for example could compile the Linux kernel while watching your<br>
favorite movie.<br>
<br>
Jokosher-PiTiVi Integration<br>
Student: Andi Miller / Sylnai<br>
Mentor: Laszlo Pandy / laszlok<br>
Abstract:<br>
Integration to allow the Jokosher audio editor and PiTiVi video editors to be<br>
used alongside each other with synchronised content.<br>
<br>
iXMF<br>
Student: Andre Dieb Martins / dieb_<br>
Mentor: Thiago Sousa Santos / thiagoss<br>
Abstract:<br>
Interactive XMF (iXMF) is the world's first open interactive audio container<br>
format. Designed by the gaming industry, it intends to standardize interoperable<br>
interactive audio content. GStreamer currently doesn't support iXMF and having<br>
iXMF/XMF support would be a great leap for GStreamer into the gaming market,<br>
since it would pioneer a new important standard.<br>
<br>
Video 3D support<br>
Student: Martin Bisson / pogo11<br>
Mentor: Stefan Kost / ensonic<br>
Abstract:<br>
The proposed project is to add support for stereoscopic video to GStreamer. This<br>
support will come from three plugins: one merging two separate streams in a<br>
single 3D stream, one splitting a 3D stream into two separate streams and third<br>
one converting a 3D stream into an analglyph stream viewable with red-blue or<br>
red-cyan glasses. Support for the Multiview Video Coding (MVC) of H.264/AVC will<br>
also be added with encoder and decoder plugins.<br>
<br>
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</blockquote></div><br></div></div></div>