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On 06/15/2012 03:36 AM, ZiQiangHuan wrote:
<blockquote
cite="mid:CAHacO2NERareGjOu-6jW6cC1R_RfRhW3xEWwt1yhWFq8-uRqJg@mail.gmail.com"
type="cite">hi,<br>
<br>
I know gst-openmax is available for platform which has openmax IL
interface. Our platform does not have openmax IL interface
implemented, but we want to use gstreamer as our multimedia
framework. So there are two methods, one is to implement gstreamer
plugins for our platform, the other way is to implement openmax IL
interfaces. So my question is, what's the difference between the
two methods, and which method is easier for us?<br>
<br>
Any help would be appreciated.<br>
</blockquote>
Second the statements from Tim and George. Just to add a little,
please keep in mind that going the OpenMAX IL route will add another
layer. That layer can have bugs, affect the performance and it
always is difficult to match apis anyway (see it as a google
translate from english to japanese going using russian as an
intermediate language).<br>
If you are just starting without existing code, writing gstreamer
plugins will be more efficient (less code to write, easier to debug)<br>
<br>
Stefan<br>
<br>
<blockquote
cite="mid:CAHacO2NERareGjOu-6jW6cC1R_RfRhW3xEWwt1yhWFq8-uRqJg@mail.gmail.com"
type="cite"><br>
Best regards, <br>
ZiQiangHuan<br>
<br>
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</blockquote>
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