<html><body><div style="color:#000; background-color:#fff; font-family:tahoma, new york, times, serif;font-size:10pt"><div><div><font face="tahoma, new york, times, serif" size="2">Hi,</font></div><div><font face="tahoma, new york, times, serif" size="2"><br></font></div><div><font face="tahoma, new york, times, serif" size="2">I'm trying to get multiple audio clients synchronized and I'm using GstNetClientClock (on the audio clients as the pipe clock) connected to a GstNetTimeProvider (on the server, based on sys clock) using Gstreamer 0.10.36. I'm using RTP/RTCP protocol over UDP multicast (from the server to the clients) and I'm also setting "ntp-sync" and "use-pipeline-clock" to true on gstrtpbin on server and clients. However if the network is loaded then the clients go out of sync. </font></div><div><font face="tahoma, new york, times, serif" size="2"><br></font></div><div><font face="tahoma, new york, times, serif" size="2">Do I
miss something? Any ideas? Can it be a bug?</font></div><div><font face="tahoma, new york, times, serif" size="2"><br></font></div><div><font face="tahoma, new york, times, serif" size="2">Are there fixes or big changes in the way RTP/RTCP synchronization works in the new version of Gstreamer (1.0) that is coming soon?</font></div><div><font face="tahoma, new york, times, serif" size="2"><br></font></div><div><font face="tahoma, new york, times, serif" size="2">Thanks !</font></div></div></div></body></html>