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    <div class="moz-cite-prefix">Dear Andoni and Sebastian,<br>
      <br>
      Thank you for taking the time to answer my questions. I found out
      that the offender was a windows build of Dia that the Hello World
      GStreamer app snatched its DLLs from. After copying the lacking
      DLLs into the System dir, the program executes.<br>
      <br>
      However, I am still encountering issues. For some reason the
      playbin2 plugin is completely missing. I ran the gst-inspect exe,
      and it tells me 'No such element or plugin 'playbin2''. Perhaps I
      missed including some sort of path, so I searched for any file
      with the name playbin2, and even tried to look manually in the
      plugin folders mentioned by the somewhat outdated documentation.
      No such luck though.<br>
      <br>
      For fun, I tried Sebastians request, and that generates a nice
      window with a test image and some antwars in the bottom right - no
      problem!<br>
      <br>
      So am I supposed to have this playbin2 thing somewhere or is that
      part of the documentation perhaps also out of date? Googling
      didn't help me find anything useful so far.<br>
      <br>
      Regards,<br>
      Gazoo<br>
      <br>
      On 08-10-2013 18:28, Sebastian Dröge [via GStreamer-devel] wrote:<br>
    </div>
    <blockquote style='border-left:2px solid #CCCCCC;padding:0 1em' cite="mid:1381223854.2683.10.camel@thor.lan" type="cite">
      On Mo, 2013-10-07 at 23:16 -0700, Gazoo wrote:
      <div class="shrinkable-quote">
        <div class="shrinkable-quote"><br>
          > Hey devel subscribers,
          <br>
          > <br>
          > I'm running into a spot of trouble just trying to get
          GStreamer off the
          <br>
          > ground in a simple project on Windows using Vs2012.
          <br>
          > <br>
          > I've downloaded the Runtime and Dev Files for the latest
          GStreamer (1.2.0).
          <br>
          > My first surprise came from the fact that the tutorials
          were nowhere to be
          <br>
          > found in the \share\gst-sdk\tutorials folder. I'm
          guessing they're perhaps
          <br>
          > in merge modules? Not sure why they'd be put there
          though, since someone not
          <br>
          > intent on deploying the SDK along an application might
          still want the
          <br>
          > tutorials.
        </div>
      </div>
      The tutorials are not included because they were not all ported to
      1.0.
      <br>
      Everything basically works the same as in 0.10 for MSVC so the
      docs at
      <br>
      the third party website docs.gstreamer.com are still valid.
      <br>
      <div class="shrinkable-quote">
        <div class="shrinkable-quote"><br>
          > Anyway - I digress - I thought nuts to that and kept
          going. I created a
          <br>
          > project, copied some code from the documentation -
          specifically the hello
          <br>
          > world code here:
          <br>
          > <br>
          > <a moz-do-not-send="true"
            href="http://docs.gstreamer.com/pages/viewpage.action?pageId=327735"
            target="_top" rel="nofollow" link="external">http://docs.gstreamer.com/pages/viewpage.action?pageId=327735</a><br>
          > <<a moz-do-not-send="true"
            href="http://docs.gstreamer.com/pages/viewpage.action?pageId=327735"
            target="_top" rel="nofollow" link="external">http://docs.gstreamer.com/pages/viewpage.action?pageId=327735</a>>
           
          <br>
          > <br>
          > Then I included the property sheet in both debug and
          release, and promptly
          <br>
          > *ignored* removing dependency on the visual studio
          runtime. Not sure if this
          <br>
          > is the cause of my troubles - I really hope it isn't
          since all sources I can
          <br>
          > find elsewhere strongly advise against removing
          dependency on the visual
          <br>
          > studio runtimes. I tend to agree - but that's another
          discussion.
          <br>
          > <br>
          > I compile and execute the debug version and recieve a
          nice, tasty error:
          <br>
          > <br>
          > The procedure entry point g_array_set_clear could not be
          located in the
          <br>
          > dynamic link library <path to lib>.
          <br>
          > <br>
          > I completed the same tasks with VS2010 just for fun, and
          I get the same
          <br>
          > error. Searching on the msg boards turned up another user
          who apparently had
          <br>
          > mixed some older gstreamer libs during compilation and
          execution. I only
          <br>
          > have the latest GStreamer libs installed, so that
          shouldn't be an issue... I
          <br>
          > think...
        </div>
      </div>
      Do you have the directory with libglib-2.0-0.dll in your $PATH and
      also
      <br>
      set the GSTREAMER_1_0_ROOT_X86 or GSTREAMER_1_0_ROOT_X86_64
      environment
      <br>
      variables properly? Those have a different name for the 0.10
      binaries
      <br>
      you can get from gstreamer.com.
      <br>
      <br>
      Can you run e.g. gst-launch-1.0.exe from the bin directory without
      <br>
      errors? For example
      <br>
      gst-launch-1.0.exe videotestsrc ! d3dvideosink
      <br>
      <br>
      > Mid-sentance I then thought perhaps the SDKs I've downloaded
      directly from
      <br>
      > the website here:
      <br>
      > <br>
      > <a moz-do-not-send="true"
        href="http://gstreamer.freedesktop.org/data/pkg/windows/1.2.0/"
        target="_top" rel="nofollow" link="external">http://gstreamer.freedesktop.org/data/pkg/windows/1.2.0/</a><br>
      > <br>
      > Were not the ones I was supposed to use... So I just
      redownloaded and
      <br>
      > installed the ones mentioned in the actual documentation
      here, only to find
      <br>
      > out that they actually seem to be the 'out of date' ones...
      <br>
      <br>
      Yes, gstreamer.com is only providing outdated 0.10 binaries and
      also is
      <br>
      not connected to the GStreamer project.
      <br>
      <br>
      _______________________________________________
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