<p dir="ltr">Thanks Sebastian! Well, i write a application for streaming to youtube, twitch and others. it only works for now for youtube, and it has three different sources, local camera and microphone, from a file (audio and video into the same container) and from tcp remote stream.</p>
<p dir="ltr">but later, I want to implement scenes, each scene may contain different video and audio sources, the user can choose the scene to use and its audio and video sources(v4l2, tcp, file, etc), this output will be addressed to the section of the pipeline in charge of the effects( videobalance, effectv and others) then the data will passed to of section for encoding and output to youtube server.. all that while pipeline is in playing state<br>
And each one of sources in background are in playing state. </p>
<p dir="ltr">What do you recomend fot achive its<br>
But </p>