This was correct.<br><br>In my launch code, I added:<br><div style="margin-left: 40px;">g_object_set(G_OBJECT(sink), "component-name", "cat.fun.meow", NULL);<br><br></div>And it worked as expected.<br><br>
Thanks Daniel.<br><br><br><div class="gmail_quote">On Fri, Jan 2, 2009 at 5:04 PM, Daniel Charles <span dir="ltr"><<a href="mailto:dcharlesm@gmail.com">dcharlesm@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
I think you should use the plug-in property to specify the component<br>
name. The bundle works with any omx implementation if this is what you<br>
want to do.<br>
<br>
Daniel<br>
<div><div></div><div class="Wj3C7c"><br>
On Fri, Jan 2, 2009 at 8:47 AM, Topi Hukkanen <<a href="mailto:topi.hukkanen@gmail.com">topi.hukkanen@gmail.com</a>> wrote:<br>
> Hi,<br>
><br>
> Are there any plans to allow customization of the IL component names?<br>
><br>
> For example, if you look at gstomx_audiosink.c, there's the following line:<br>
> #define OMX_COMPONENT_NAME "OMX.st.alsa.alsasink"<br>
><br>
> What if the OpenMax implementation is not ST?<br>
><br>
> Could these be changed to DEFAULT_OMX_COMPONENT_NAME, and then we can add a<br>
> parameter somewhere to the init sequence to give a new component name?<br>
><br>
> -Topi<br>
><br>
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