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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [IVB/HSW/BYT-M bisected]GLBenchmark crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74066#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [IVB/HSW/BYT-M bisected]GLBenchmark crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74066">bug 74066</a>
from <span class="vcard"><a class="email" href="mailto:ullysses.a.eoff@intel.com" title="U. Artie Eoff <ullysses.a.eoff@intel.com>"> <span class="fn">U. Artie Eoff</span></a>
</span></b>
<pre>Commit b2d1c579bb84a88179072a6a783f8827e218db55 also broke Weston
w/cairo-glesv2 and causes the following errors from cairo-gl-shaders:
OpenGL shader compilation failed. Shader:
#ifdef GL_ES
precision mediump float;
#endif
uniform vec4 color;
void main()
{
gl_FragColor = color;
}
OpenGL compilation log:
0:4(14): error: no precision specified this scope for type `vec4'
weston-desktop-shell: cairo-gl-shaders.c:761: compile_shader: Assertion
`!"reached"' failed.
I tested the patch at <a href="http://patchwork.freedesktop.org/patch/18801/">http://patchwork.freedesktop.org/patch/18801/</a> and it
fixes things for me.</pre>
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