<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Metro: Last Light rendering issues"
href="https://bugs.freedesktop.org/show_bug.cgi?id=71870#c36">Comment # 36</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Metro: Last Light rendering issues"
href="https://bugs.freedesktop.org/show_bug.cgi?id=71870">bug 71870</a>
from <span class="vcard"><a class="email" href="mailto:v10lator@myway.de" title="Thomas Rohloff <v10lator@myway.de>"> <span class="fn">Thomas Rohloff</span></a>
</span></b>
<pre>Ian: So, as long as there are no future keyword/macros, where's the problem?
Please correct me if I'm wrong but this is what I see:
Game uses(/defines) "__my_cool_macro".
Khronos says: "__my_cool_macro" could be something in the future, you shouldn't
use it.
Mesa says: "__my_cool_macro" could be something in the future, you're not
allowed to use it.
So, seriously, what's the point? The blobs (nvidia, fglrx) seem to allow it and
I can't see any harm.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
</ul>
</body>
</html>