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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO --- - Frequent hang and render glitches on Ubuntu 14.04"
href="https://bugs.freedesktop.org/show_bug.cgi?id=75295#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO --- - Frequent hang and render glitches on Ubuntu 14.04"
href="https://bugs.freedesktop.org/show_bug.cgi?id=75295">bug 75295</a>
from <span class="vcard"><a class="email" href="mailto:rohandhruva@gmail.com" title="Rohan Dhruva <rohandhruva@gmail.com>"> <span class="fn">Rohan Dhruva</span></a>
</span></b>
<pre>Following the instructions to build mesa, I think I was able to get it running
successfully:
rdhruva@ubuntu:~/build/mesa$ LIBGL_DRIVERS_PATH=./lib
LD_PRELOAD=./lib/libGL.so.1 glxinfo | grep -i version
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.2.0-devel
(git-079bff5)
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 10.2.0-devel (git-079bff5)
OpenGL shading language version string: 1.30
Now when I try "glxgears", everything is fine. I am unable to determine if this
because the latest git checkout fixed the problem, or if the problem is not
surfacing because I am running X in the UXA acceleration mode (instead of SNA).
Looking at the logs, can you suggest a good way to reproduce this problem?
Thanks!</pre>
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