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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Dota2 shimmering artifacts on Mesa 10.0.1 on Iris Pro graphics"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74700#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Dota2 shimmering artifacts on Mesa 10.0.1 on Iris Pro graphics"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74700">bug 74700</a>
from <span class="vcard"><a class="email" href="mailto:pgriffais@valvesoftware.com" title="Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>"> <span class="fn">Pierre-Loup A. Griffais</span></a>
</span></b>
<pre>Interesting; thanks for tracking this down. This might explain why we're also
seeing this on Mac if this is a different HW behavior. I'll try to figure out
whether we want dithering, and whether this is in line with what we'd expect. I
suspect that this default behavior makes rendering RGB10_A2 on Intel pretty
different from what people will actually expect...</pre>
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