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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [HSW] Segmentation Fault on Simple OpenGL 3.3 Application"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76400#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [HSW] Segmentation Fault on Simple OpenGL 3.3 Application"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76400">bug 76400</a>
from <span class="vcard"><a class="email" href="mailto:Philipp.Stiegernigg@gmail.com" title="Philipp Stiegernigg <Philipp.Stiegernigg@gmail.com>"> <span class="fn">Philipp Stiegernigg</span></a>
</span></b>
<pre>An simple shader based OpenGL 3.3 example (See attachment) crashes with a
segmentation fault in intel-dri. Works perfectly on another machine wih Nvidia
proprietary driver.
CPU: Intel Core i7 4500U Haswell
Mesa: 10.1.0
Intel Video Driver: xf86-video-intel 2.99.910
OS: Arch Linux
Linux Kernel: 3.13.6-1-ARCH</pre>
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