<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [IVB/HSW] ogl-samples: gl-320-fbo-multisample-integer render error “no textureâ€"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76398#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [IVB/HSW] ogl-samples: gl-320-fbo-multisample-integer render error “no textureâ€"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76398">bug 76398</a>
from <span class="vcard"><a class="email" href="mailto:itoral@igalia.com" title="Iago Toral <itoral@igalia.com>"> <span class="fn">Iago Toral</span></a>
</span></b>
<pre>Looking at the source code of the test I see it is missing the mig/mag filters
for the texture used to paint the framebuffer. Adding these filters after
creating the texture fixes the problem so this looks like a bug in the test
code to me.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
</ul>
</body>
</html>