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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Calling glClear on a second surface renders without calling intel_prepare_render and can crash"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74689#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Calling glClear on a second surface renders without calling intel_prepare_render and can crash"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74689">bug 74689</a>
from <span class="vcard"><a class="email" href="mailto:itoral@igalia.com" title="Iago Toral <itoral@igalia.com>"> <span class="fn">Iago Toral</span></a>
</span></b>
<pre>This seems to be hitting the same problem raised by <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails"
href="show_bug.cgi?id=74005">bug #74005</a>. I attached a
patch for that bug that also seems to fix this one.</pre>
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