<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body><span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - GLSL compiler ignores layout(binding=N) on uniform blocks"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76323">bug 76323</a>
<br>
<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Status</td>
<td>ASSIGNED
</td>
<td>RESOLVED
</td>
</tr>
<tr>
<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
</td>
</tr></table>
<p>
<div>
<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - GLSL compiler ignores layout(binding=N) on uniform blocks"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76323#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - GLSL compiler ignores layout(binding=N) on uniform blocks"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76323">bug 76323</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>Should be fixed by:
commit 625cf8c874950a38e7afb404345611f0fad4d490
Author: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
Date: Wed Apr 2 18:58:54 2014 -0700
glsl: Propagate explicit binding information from the AST all the way to
the linker
Information about the binding was not being properly communicated from
the front-end compiler to the linker. As a result, the linker never
knew that any UBOs had explicit bindings!
Fixes the piglit test arb_shading_language_420pack-binding-layout.
Signed-off-by: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
Bugzilla: <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - GLSL compiler ignores layout(binding=N) on uniform blocks"
href="show_bug.cgi?id=76323">https://bugs.freedesktop.org/show_bug.cgi?id=76323</a>
Reviewed-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
Tested-by: <a href="mailto:github@socker.lepus.uberspace.de">github@socker.lepus.uberspace.de</a> [v0]
Cc: "10.1" <<a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>>
Cc: <a href="mailto:github@socker.lepus.uberspace.de">github@socker.lepus.uberspace.de</a>
and the preceding commits.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
</ul>
</body>
</html>