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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [i965 10.1 Regression]Piglit/spec/EXT_texture_compression_s3tc/getteximage-targets S3TC 2D_ARRAY fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74966#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [i965 10.1 Regression]Piglit/spec/EXT_texture_compression_s3tc/getteximage-targets S3TC 2D_ARRAY fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74966">bug 74966</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>I bisected the original failure between
593484a1c4dd12b5a4f3a7dceae62911a3a07f3e and 10.1 to:
commit 2a3d1e2e06ce74801ccbfd349558d44653b9692f
Author: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
Date: Wed Nov 20 13:48:36 2013 -0800
mesa: Remove support for GL_MESA_texture_array
This extension enabled the use of texture array with fixed-function and
assembly fragment shaders. No applications are known to use this
extension.
NOTE: This patch regresses GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY
cases of the copyteximage piglit test. The test is incorrectly using
texture arrays with fixed function while only requiring the
GL_EXT_texture_array extension. A fix for the test has been posted to
the piglit mailing list.
<a href="http://lists.freedesktop.org/archives/piglit/2013-November/008639.html">http://lists.freedesktop.org/archives/piglit/2013-November/008639.html</a>
Signed-off-by: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
Reviewed-by: Jordan Justen <<a href="mailto:jordan.l.justen@intel.com">jordan.l.justen@intel.com</a>>
Reviewed-by: Brian Paul <<a href="mailto:brianp@vmware.com">brianp@vmware.com</a>>
I haven't bisected between 10.1 and master to find the fix, though.</pre>
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