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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - [i965 10.1 Regression]Piglit/spec/EXT_texture_compression_s3tc/getteximage-targets S3TC 2D_ARRAY fails"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=74966#c2">Comment # 2</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - [i965 10.1 Regression]Piglit/spec/EXT_texture_compression_s3tc/getteximage-targets S3TC 2D_ARRAY fails"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=74966">bug 74966</a>
              from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
        <pre>And I bisected the fix to:

commit b2ad3dbfa436ff205bffca5333ec0061208d52ae
Author: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
Date:   Mon Dec 16 15:01:54 2013 -0800

    meta: Use GLSL to decompress 2D-array textures

    Signed-off-by: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
    Bugzilla: <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [swrast] piglit getteximage-targets S3TC 2D_ARRAY regression"
   href="show_bug.cgi?id=72582">https://bugs.freedesktop.org/show_bug.cgi?id=72582</a>
    Reviewed-by: Eric Anholt <<a href="mailto:eric@anholt.net">eric@anholt.net</a>></pre>
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