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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Texture artifacts in Kerbal Space Program"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78648#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Texture artifacts in Kerbal Space Program"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78648">bug 78648</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=78648#c4">comment #4</a>)
<span class="quote">> Can you confirm that reverting the patch fixes the problem? Did running the
> game (when you captured the shaders) demonstrate the problem? If not, we
> might not have found the broken shader yet.</span >
Could it be possible that the change you did exposes a bug that we have
elsewhere? I will try to run by reverting only the bisected patch (did not try
this yet).</pre>
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