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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Texture artifacts in Kerbal Space Program"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78648#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Texture artifacts in Kerbal Space Program"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78648">bug 78648</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>Yes, using Mesa master (f0748b5) and reverting the patch fixes the issue.
Just noticed I did not reply to ..
<span class="quote">> Did running the game (when you captured the shaders) demonstrate the problem?</span >
Yes</pre>
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