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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - [G45 - Tesseract] Mesa 10.1.2 implementation error: Unsupported opcode 169872468 in FS"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78691#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - [G45 - Tesseract] Mesa 10.1.2 implementation error: Unsupported opcode 169872468 in FS"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78691">bug 78691</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>Okay, that is upstream as:
commit bb9623a1a8b1884817422752c8dced9f084d4547
Author: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
Date: Tue May 27 18:16:01 2014 -0700
i965: Fix repeated usage of rectangle texture coordinate scaling.
Previously, we set up new entries in the params[] array on every access
of a rectangle texture. Unfortunately, we only reserve space for
(2 * MaxTextureImageUnits) extra entries, so programs which accessed
rectangle textures more times than that would write off the end of the
array and likely crash.
We don't really have a decent mapping between the index returned by
_mesa_add_state_reference and our index into the params array, so we
have to manually search for it.
Bugzilla: <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED --- - [G45 - Tesseract] Mesa 10.1.2 implementation error: Unsupported opcode 169872468 in FS"
href="show_bug.cgi?id=78691">https://bugs.freedesktop.org/show_bug.cgi?id=78691</a>
Signed-off-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
Reviewed-by: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
Reviewed-by: Eric Anholt <<a href="mailto:eric@anholt.net">eric@anholt.net</a>>
Cc: <a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>
Would it be possible for you to try Mesa master?</pre>
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