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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Texture artifacts in Kerbal Space Program"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=78648#c12">Comment # 12</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - Texture artifacts in Kerbal Space Program"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=78648">bug 78648</a>
              from <span class="vcard"><a class="email" href="mailto:mattst88@gmail.com" title="Matt Turner <mattst88@gmail.com>"> <span class="fn">Matt Turner</span></a>
</span></b>
        <pre>(In reply to <a href="show_bug.cgi?id=78648#c9">comment #9</a>)
<span class="quote">> FYI it is specifically the first change in the patch that causes the
> artifacts to appear. I'm trying to figure out what is the instruction
> involved.</span >

I posted the two instruction diffs. The actual differences between them are
pretty much the same.

I really can't see anything in the shader diffs that looks like a problem.

With the patch, maybe try running with INTEL_DEBUG=no16?</pre>
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