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<base href="https://bugs.freedesktop.org/" />
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<th>Priority</th>
<td>high
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [ILK bisected]many piglit cases fail on Ironlake"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79624">79624</a>
</td>
</tr>
<tr>
<th>CC</th>
<td>huax.lu@intel.com, mattst88@gmail.com
</td>
</tr>
<tr>
<th>Assignee</th>
<td>idr@freedesktop.org
</td>
</tr>
<tr>
<th>Summary</th>
<td>[ILK bisected]many piglit cases fail on Ironlake
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Severity</th>
<td>major
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Reporter</th>
<td>xunx.fang@intel.com
</td>
</tr>
<tr>
<th>Hardware</th>
<td>All
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Version</th>
<td>unspecified
</td>
</tr>
<tr>
<th>Component</th>
<td>Drivers/DRI/i965
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
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<pre>System Environment:
--------------------------
Platform: Ironlake
Libdrm: (master)libdrm-2.4.54-9-g8fc62ca8ac010659023bb63c4759eb683de4f9af
Mesa: (master)328e9593173bc69352e1707f119a7aca9d540cf9
Xserver:
(master)xorg-server-1.15.99.902-117-g7ca458493aa2f0aa091c989ea0768611e0730bf5
Xf86_video_intel:
(master)2.99.911-250-g4cafd1fbb1a2441a9ba5dac7f2a0e1b3f5957c62
Kernel: (drm-intel-nightly)455a8f
Bug detailed description:
-----------------------------
Many piglit cases fail on mesa master on ironlake. No issue happens on other
platform.
Following are some of these failed cases:
Piglit/glean_fbo
Piglit/glean_pbo
Piglit/glean_texCube
Piglit/glean_texEnv
Piglit/glean_texgen
Piglit/glean_texture_srgb
Piglit/glx_glx-tfp
Piglit/shaders_glsl-bug-22603
Piglit/shaders_glsl-fs-<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [g45] GPU hang with specific fragment shader"
href="show_bug.cgi?id=25902">bug25902</a>
Piglit/shaders_glsl-fs-color-matrix
Piglit/shaders_glsl-fs-convolution-1
Piglit/shaders_glsl-fs-convolution-2
Piglit/shaders_glsl-fs-functions-samplers
Piglit/shaders_glsl-fs-if-texture2d-discard
Piglit/shaders_glsl-fs-sampler-numbering-2
Piglit/shaders_glsl-fs-sampler-numbering-3
Piglit/shaders_glsl-fs-texture2d
Bisect shows 07af0abef024f8a17a00975265eff79aa069c9b5 is the first bad commit
commit 07af0abef024f8a17a00975265eff79aa069c9b5
Author: Matt Turner <<a href="mailto:mattst88@gmail.com">mattst88@gmail.com</a>>
AuthorDate: Tue May 27 10:25:05 2014 -0700
Commit: Matt Turner <<a href="mailto:mattst88@gmail.com">mattst88@gmail.com</a>>
CommitDate: Sun Jun 1 13:29:24 2014 -0700
i965/fs: Clean up fs_inst constructors.
In a fashion suggested by Ken.
Reproduce steps:
----------------------------
1. xinit
2. bin/glean -o -v -v -v -t +fbo</pre>
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