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            <b><a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED --- - [ILK/SNB Bisected]Piglit shaders_glsl-fs-copy-propagation-texcoords-1 fails"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=80211#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED --- - [ILK/SNB Bisected]Piglit shaders_glsl-fs-copy-propagation-texcoords-1 fails"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=80211">bug 80211</a>
              from <span class="vcard"><a class="email" href="mailto:huax.lu@intel.com" title="lu hua <huax.lu@intel.com>"> <span class="fn">lu hua</span></a>
</span></b>
        <pre>(In reply to <a href="show_bug.cgi?id=80211#c2">comment #2</a>)
<span class="quote">> This patch should fix it, I believe:

> <a href="http://lists.freedesktop.org/archives/mesa-dev/2014-July/063124.html">http://lists.freedesktop.org/archives/mesa-dev/2014-July/063124.html</a>

> Please test. :)</span >

Test this patch on ILK, it works well.

# bin/shader_runner
tests/shaders/glsl-fs-copy-propagation-texcoords-1.shader_test -auto
PIGLIT: {"result": "pass" }</pre>
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